The current orchestration layer of Crowbar is unfortunately way too simple and needs some serious rework if we want to take Crowbar to the next step.

We need some granularity that is more fine-grained (not just something that is per-barclamp, and inside that that is per-role), with a queue that is better designed.

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  • about 6 years ago: pgonin liked this project.
  • about 6 years ago: tbechtold liked this project.
  • about 6 years ago: vuntz originated this project.

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