retro-gtk is a toolkit for GTK+-based Libretro frontends. It is mainly used by GNOME Games to play retro games via Libretro gaming console emulators.

Currenly retro-gtk supports only software rendering. There are two ways hardware rendering can be used in retro-gtk:

  • to draw the framebuffer outputted by the Libretro core faster (using OpenGL instead of Cairo) and to apply shaders to it, like CRT shaders,
  • to allow the Libretro core to render its video output with hardware acceleration, some cores require it making retro-gtk unable to run them.

The goal of this Hack Week project is to make retro-gtk use hardware rendering as much as possible.

Looking for hackers with the skills:

opengl shaders gtk3 gtkglarea

This project is part of:

Hack Week 16

Activity

  • over 2 years ago: dsterba liked retro-gtk: Support Hardware Rendering
  • over 2 years ago: bfilho liked retro-gtk: Support Hardware Rendering
  • over 2 years ago: mwilck liked retro-gtk: Support Hardware Rendering
  • over 2 years ago: vliaskovitis liked retro-gtk: Support Hardware Rendering
  • over 2 years ago: SLindoMansilla joined retro-gtk: Support Hardware Rendering
  • over 2 years ago: SLindoMansilla liked retro-gtk: Support Hardware Rendering
  • over 2 years ago: aplazas added keyword "opengl" to retro-gtk: Support Hardware Rendering
  • over 2 years ago: aplazas added keyword "shaders" to retro-gtk: Support Hardware Rendering
  • over 2 years ago: aplazas added keyword "gtk3" to retro-gtk: Support Hardware Rendering
  • over 2 years ago: aplazas added keyword "gtkglarea" to retro-gtk: Support Hardware Rendering
  • All Activity

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